How To Approach Problems As A Software Engineer

How To Approach Problems As A Software Engineer

How we approach problems, determines how efficient and successful our codes will be. This all depends on the process used in reviewing and understanding the problem. Problems are solved faster when they are understood, breaking down a bigger problem into simple bits makes it easier to solve and detect errors in your code.

As a growing programmer, you should be able to use at least one of these skills;

  1. Writing pseudocodes.

  2. Drawing flowcharts.

PSEUDOCODE

Pseudocode is a natural way of solving a problem using human-readable language (English Language). It must not be true but at least be able to suggest the possible solution to a problem. It is also known as false code, sometimes used as comments or in a TODO list before solving the problem syntactically - use of syntax.

Pseudocode makes it possible for very large problems to be broken down into small problems that can be solved.

FLOWCHARTS

A flowchart is a diagram that shows the steps, logic and decisions in a process, system or algorithm. The use of different shapes and arrows to represent the type and flow of each step.

The flowchart will help technical and non-technical people understand the relationship between each decision to another. It can be used for training, documenting, planning and decision-making.

Efficient problem-solving is crucial in programming. Pseudocode and flowcharts are both tools used in programming to help solve problems.

Both pseudocode and flowcharts help break down very large problems into smaller problems that can be solved. They can be used together or separately, depending on the preference of the programmer. Pseudocode can be used to write out the logic of a program, while a flowchart can represent the program's process graphically.

In summary, both pseudocode and flowcharts are tools that help programmers solve problems by breaking down complex problems into smaller and more manageable pieces.

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